![]() Sources: / Dengeki Online Final Fantasy VII Rebirth We made visual adjustments to match Final Fantasy VII Remake, such as the design of the Buster Sword and the appearance of summons.Thus, the story of Crisis Core: Final Fantasy VII Reunion has not been revised in the sense that history has changed. The Final Fantasy VII Remake project was created in a way so that the mystery behind the story can be understood by playing through to the end, and was not made with the intention of changing the past. The story is a faithful reproduction of the original game, and no new story has been added as a result of Final Fantasy VII Remake.You can change the difficulty level at any time during the game. You can enjoy challenging battles in which enemies have high HP and how you approach combat requires a bit more thought. A “Hard Mode” has been added (this was also included in the western release of the original Crisis Core: Final Fantasy VII), which you can select as your difficulty level from the very beginning.We made some small adjustments such the positioning of treasure chests and so on to improve playability, but since this is ultimately a remaster, there are no new missions or anything like that. #FINAL FANTASY VII REMAKE DESIGNER PSP#Genesis, who is voiced by GACKT, was already fully voiced when the PSP version released.
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